But in practice, BFII taunts players with a severe gap between ‘one tier, one card’ and ‘three near-max cards’ players. ![]() You eventually unlock alternate styles and options, which typically keep the game fresh. Good multiplayer shooters with progression systems are at least kind enough to set new players somewhere near their mathematical maximum. Ars' Sam Machkovech knocked the game’s no-money economy in his review last year, and, from the look of things, this exact issue still exists in spite of EA’s Friday announcement:Īverage battles play out like an advertisement for the game you wish you were playing. The biggest thing missing from EA’s announcement, however, is any effort to “flatten” the game’s economy of powers.
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